GameDev Idle Simulator

A combination between and Idle style and a Simulator game where the Player is in charged of a small video game company. The Player must hire new staff, upgrade their computers, come with new game ideas and much more. The initial idea for this project was to have an idle game dev game, which then turned more into a simulator as the time went on adding different features. We were a team of 3 that worked around 30 hours a week. 

The project was done during the 4 months internship period of my last year in LaSalle College. It was done in C++ and Unreal Engine’s Blueprint (minimal use). The Tools I used for this project were Blender and Photoshop for the models, textures and UI elements.

  • Programmer
  • Artist and 3D modeler
  • UI Designer

Program: Unreal Engine 4

Language: C++

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