Quarantine
A single-player first person shooter where the player must survive endless waves of infected. Inspired by the gamemode of Call of Duty Zombies.
This project was really intense as I had only 1 month to make it from scratch. My teacher gave us full creative freedom and choice of game. I wanted to make something simple yet complicated. As it was my second game, I knew my skills were not yet as good.
Made during my third semester at LaSalle College using Unity. For this project I only used the engines features, as well as many assets from the Unity store and Mixamo’s characters and animations.
Program: Unity
Language: C#