Skeleton Dungeon
Single player, dark, RPG-driven dungeon crawling game inspired by the Dark Souls series. Voxel styled with multiple puzzles and obstacles that the player must solve in order to progress. The story starts with a small monster in a dungeon becomes conscience and decides that he wants to escape the dungeon, which will not be an easy task as he will have to face other monsters among other threats.
This project was started 1 year ago during my 5th semester in LaSalle College, the first prototype was made using mostly Blueprints. Later on, the project would be restarted to have a C++ base. This time was to pursue the development of the project as I really liked the story and where this project can lead to.
Project is currently in progress with Angeline Siv using Unreal Engine 4 in C++ and Blueprint (minimal use). The Tools I am using for this project are Blender, Magika Voxel and Photoshop for the models, textures and UI elements.
Program: Unreal Engine 4
Language: C++